Cor, phwoar, and indeed, wowzers.

Much like a Zotac GPU, the Zone is chunkier than you might like but ultimately well-crafted.

This is, at least, by design.

A Zotac Zone running Deathbulge: Battle of the Bands.

My only complaint it that I wish these dials could control more, like thumbstick and trackpad sensitivity.

Granted, not all of the Zones features are as reliably useful.

Its thicker than the Deck as well, though not quite as wide.

A close-up of the radial dial on the Zotac Zone left thumbstick.

Even the ROG Ally X, with its jacked-up 24GB memory supply, cant keep up.

Sadly, the Zone isnt so much of a performance upgrade that it will run absolutely anything.

Which, for an expressly portable rig, is kind of defeating the point.

A bar chart showing gaming benchmarks for various handheld PCs, including the Zotac Zone.

The Deck OLED does software better in general, really.

Yes, even with the extra trackpads.

Quite a bit less, in fact.

A Zotac Zone showing its ONE launcher software.

Whats worse are the bugs.

Hopefully this can be fixed on Zotacs end, as restarting and reinstalling graphics drivers didnt help a jot.

That goes for battery life too, unfortunately.

A Zotac Zone next to a Steam Deck OLED, showing their comparative thickness.

The ROG Ally X can handily outlast the Zone too, scoring 2h 55m in Forza.

Which makes HDR an even less likely proposition, too.

So what to make of it?

The USB4 and microSD ports on the underside of the Zotac Zone.

Ultimately, that comes down to how you weigh each side of the framesrate-versus-practicality tradeoff.

Even if the handheld that burns twice as bright burns half as long.

The Steam Deck OLED, meanwhile, is the more balanced option.

A rear view of the Zotac Zone, which is propping itself up with its kickstand.

Maybe thats where the fatigue comes from?