So last month, it was pretty big news to hear he wasleaving Firaxisbehind to chase a new dream.
It involves opening a new studio and working on strategy games, unlike the ones he made at Firaxis.
Specifically, Solomon feels like hes done with turn-based strategy games.

The designer said, I felt like I didn’t have anything more to say in that area.
So, what does he want to work on?
Im a creative director, but the truth is Im actually a very in-the-weeds systems designer.

Because of this emphasis and love for system design, Solomon wants to make a systems-based game.
Surprisingly, he says I want to make something thats more of a life simulator or a simulation-style game.
Solomon also shed some light on why he decided to leave Firaxis after two decades.