The demo is only 30 minutes or so, so why not give it a go for yourself?
But it’s the turn-based battles that are arguably the main event in Worldless' demo.
You’re simply brushed away from the fight, and can instantly try it again with full health.

More of this kindly.
The fuller the bar, the more correct button prompts you’re then given to seal the deal.
It’s hard to say.

Here’s hoping it becomes a bit clearer to figure out by the time it comes out.
I’ll be keeping an eye on it as it heads toward release.
