This is also when it will launch on consoles.
It all plays out through HyperCard-style interface, an overwhelming array of boxes and buttons.
Forget solving mysteries, figuring out how to play it is the first task.

I quite like this.
I’m a fan of an unknown interface.
Each run potentially builds to a world-saving showdown, but probably ends in your death.

I’m still not sure what to make of World Of Horror.
It’s a game I want to like more than I actually like it.
I like the stories.
I like the art.
I like the mysteries.
I like the monsters.
I like the horrors.
I like the HyperCard-y interface.
I like poking and prodding to figure out how everything works and why.
I first played World Of Horrorback in 2017with the free prototype.
It then entered early access in February 2020, aiming for a full release at the end of 2020.
It was nice to feel optimistic in February 2020, wasn’t it?
Come October 19th, it will also hit Nintendo Switch and PlayStations 4 and 5.
NotE3 and Summer Game Fest 2023 is over for another year.