You have the system and you apply it to a world."
It’s an intriguing proposition, and an ambitious goal for a studio of just three people.
This class-based exploration immediately makes itself apparent as I play throughthe Steam Next Fest demo.
“If you want to go all healers, it’s going to work,” he laughs.
And the idea behind it is exactly that: you might do that.
That’s why we went with so many characters."
Side and back attacks also deal more damage, so strategic placement of your party is key.
But resting also consumes resources and supplies - “kind of like camping does!”
That’s one of his main bugbears with RPGs: the question of, ‘Well, now what?’
when everything’s said and done.
Again, it comes back to how “real life usually works,” he muses.
In the meantime, you’re able to try its demo for yourself on bothSteamandGOG.