You have the system and you apply it to a world."

It’s an intriguing proposition, and an ambitious goal for a studio of just three people.

This class-based exploration immediately makes itself apparent as I play throughthe Steam Next Fest demo.

A party of fantasy heroes camp at a fire in Zoria: Age Of Shattering

“If you want to go all healers, it’s going to work,” he laughs.

And the idea behind it is exactly that: you might do that.

That’s why we went with so many characters."

A party of fantasy heroes enter a stone castle hallway in Zoria: Age Of Shattering

Side and back attacks also deal more damage, so strategic placement of your party is key.

But resting also consumes resources and supplies - “kind of like camping does!”

That’s one of his main bugbears with RPGs: the question of, ‘Well, now what?’

A party of fantasy heroes fight rats in a dungeon in Zoria: Age Of Shattering

when everything’s said and done.

Again, it comes back to how “real life usually works,” he muses.

In the meantime, you’re able to try its demo for yourself on bothSteamandGOG.

A group of wizards fight a large armoured robot in Zoria: Age Of Shattering

A party of fantasy heroes fight guards around flaming stakes at night in Zoria: Age Of Shattering

A party of fantasy heroes fight skeletons and guards in a forest in Zoria: Age Of Shattering

A party of heroes rest around an open campfire in Zoria: Age Of Shattering

A wizard walks through a room of alchemical instruments in Zoria: Age Of Shattering

A party of fantasy heroes gather in a library in Zoria: Age Of Shattering

A party of fantasy heroes gather round a table in a castle keep in Zoria: Age Of Shattering