Wildcard
Wildfrostis excellent at creating moments of triumph.
Thankfully, three of my team members were due to act one turn before it.
My backline leader didn’t even need to lift a single finger.

It took me a little while to adapt strategically to counters.
Leave them there, and not move them.
But Wildfrost isn’t like that!

Wildfrost wants you to move around your cards,a lot.
Was that a beloved companion that just pinged off the map?
Or something more disposable?

The same joy is in Wildfrost’s card art.
Sometimes an obviously overpowered card will be on offer, and other times all three offerings are underwhelming.
Throughout your run, you dont have a lot of control over your route or deck.

It’s all part of Wildfrost’s roguelike structure, but it still feels likeeverychoice is a gamble.
Its not all down to luck, though.
It’s not all bad though, its a solid element of why I call Wildfrost compelling.

Its that feeling of I didnt make it this time, but what aboutnexttime?
What if I managed to roll the Berry Siblings combo next time?
Or luck into the perfect sacrifice synergy?

What if I can build something bigger, better, more absurd?


