Wildcard

Wildfrostis excellent at creating moments of triumph.

Thankfully, three of my team members were due to act one turn before it.

My backline leader didn’t even need to lift a single finger.

A group of bubbly cartoon characters take part in a brawl in a winterscape in Wildfrost

It took me a little while to adapt strategically to counters.

Leave them there, and not move them.

But Wildfrost isn’t like that!

Cover image for YouTube video

Wildfrost wants you to move around your cards,a lot.

Was that a beloved companion that just pinged off the map?

Or something more disposable?

A frosty battlefield in an ice cave is the setting for this card duel in Wildfrost

The same joy is in Wildfrost’s card art.

Sometimes an obviously overpowered card will be on offer, and other times all three offerings are underwhelming.

Throughout your run, you dont have a lot of control over your route or deck.

A blue banner sporting a bunny skull acts as the emblem for the Shademancers in Wildfrost

It’s all part of Wildfrost’s roguelike structure, but it still feels likeeverychoice is a gamble.

Its not all down to luck, though.

It’s not all bad though, its a solid element of why I call Wildfrost compelling.

The victory screen with listed card injuries in Wildfrost

Its that feeling of I didnt make it this time, but what aboutnexttime?

What if I managed to roll the Berry Siblings combo next time?

Or luck into the perfect sacrifice synergy?

A menu showing the cards in the player’s deck in Wildfrost

What if I can build something bigger, better, more absurd?

A card battle is taking place in a royal purple hall in Wildfrost

A small battle in a wintery forest is taking place in Wildfrost

A Wildfrost line up of three potential leaders to lead your card troupe through the winterscape