“It’s not like we were making this decision, right?”

“I think Silent Hill 2 just matches our DNA way better,” Lenart began.

Not so much about, you know know, occultism and things from other worlds, right?

A policewoman character from Silent Hill 1

So I think that was the main reason, basically."

Lenart added that Bloober prefers to tell stories that are similarly “grounded” and focussed.

Of course, the choice of which Silent Hill game to tackle was broadly out of Bloober’s hands.

“On the other hand, it’s not like we were making this decision, right?

The franchise is connected to Konami’s plans.

“So we had this proposition, probably because of our DNA, our backgrounds with Silent Hill 2.

And we were very glad to do this version of the game, just because it fits our feelings.

I guess we’ll always haveItch.io.