The answer, with almost embarrassing simplicity, is: great.

And since these games areall aboutreplayability in the very long term, thats a pretty important thing.

Im fairly confident in saying the perpetual development paradigm will probably save Warhammer 3 from ignominy in the long-run.

A king and queen sit on a throne in Crusader Kings 3

Last yearsHumankind, from Amplitude, really impressed me.

Royal Court has a lot to answer for, on that front.

The titular court, for example, fulfils a lot of desires with one feature.

Cover image for YouTube video

But it does more besides.

At the very least, this provides replayability value, by offering new ways of doing an old thing.

But thats a pretty fucking miserable way to look at it, IMHO.

The inspiration screen in Crusader Kings 3

Its complexity thats interesting in its own right.

But it has also made the game a downright more interesting place to hang out in.

Because language is fascinating stuff!

A king gets down to Serious Business in Crusader Kings 3

And thats where a state of mega-replayability lies, I reckon, for CK3.

The inventory system screen for Crusader Kings 3

A small king sits on a throne next to his massive son and even larger daughter in Crusader Kings 3

The map screen showing the Realm of Gigaknight in Crusader Kings 3