It’s a tiny handheld edition of theI Ching.
What a wonderful thing.
Mind if we have a nose at your bookshelf?

What are you currently reading?
Im so happy to be doing this series, thank you for having me!
So its a lot of non-fiction on pretty specific subjects.
Its a way to justify wasting time on reading, lets be real.
Those are for a personal project Ive been batting around in my head for years now.
What did you last read?
A reread of The Shining, actually!
What are you eyeing up next?
Ive been on a short story collection streak since they make for good commuting reads.
Im always down for that.
What quote or scene from a book sticks with you the most?
But he knew he wouldnt.
How much it said, that line; how much it told about himself.
- Charles R. Jackson, The Lost Weekend
What book do you find yourself bothering friends to read?
Dont look up anything about it, just go in blind, suffer.
Its in parts overwhelming, obtuse, rambling and entirely deranged but altogether incredible.
For a quicker read I would recommend anyone to try out Flowers For Algernon by Daniel Keyes.
A concise, entertaining and bleakly human story that stays with you.
What book would you like to see someone adapt to a game?
Nothing springs to mind immediately, to be honest.
Its really interesting to see these kinds of adaptations and look into how the mechanic implementations were approached.
What was inherited from the source material and what wasnt.
Especially when it comes to books that cover difficult or mature topics.
It shouldnt be limited to just game narrative either.
Books can definitely inspire mechanics just as much as story.
Theres a sick heap of untapped potential there.
Make a game thats thematically inspired by Lord Of the Flies and mechanically by Trainspotting.
Not sure why I keep inviting them really.
They’ll be another “next week” though, no doubt.