Last time, you decided thatmixed dual-wielding is better than VR support.
It’s always nice when objective science produces the correct result.
What’s better: throwing knives or active reload?

Throwing knives are a bit different.
I adore these throwing knives.
They are invaluable stealth tools and they can be impractical ways to stunt on people with improbable murder.

A joy to master the throwing arc of such great knives.
and come over to scold me.
These blunt, irritating objects are still fun.

Pulling enemies from their patrol routes and position is a handy tool.
And stunting on an enemy by pelting them with such rubbish knives is even more outrageous.
while I venture to stay out of reach until its vile work is done.
Thank you to the few which do.
The rest of you, buck your ideas up.
For folks unfamiliar with big dads crouch-running between waist-high concrete blocks, I’ll explain.
Hit reload again while the meter is the bigger of the zones and it’ll complete the reload quicker.
My favourite video game weapons have rhythms, rather than just spitting a steady stream of murder.
The boom-boom-click-shloomp-clunk of firing and reloading a double-barreled shotgun.
The click-krrrk-plunk of nocking an arrow and firing a bow.
The long pauses of a giant revolver.
The vulnerable wind-up of a big hammer.
Weapons with timings my fingers grow to remember, a physicality felt in my own body.
Some non-Gears games have joined in.
And yeah, a couple other shooters too.
Not enough for me.
But which is better?
This is a tricky one!
I adore that thwoi-oi-oinging knife in the forehead, and I adore throwing knives as stealth options.
But throwing knives can disappoint and be boring and rubbish.
Active reload, maybe, I think I always like?
But do I like that more than I like the high points of the best throwing knives?
I can’t decide.
you gotta settle this, reader dear.