Last time, you decided thata really big unreal place is better than going undercover.
Great deciding, reader dear.
This week, it’s a question of jarring vs. juicy.

What’s better: physics freakouts or beautiful food?
Few things capture this better than physics freakouts.
How amazing that we can simulate the behaviour of objects and bodies in real time!

How wonderful when they trip up and freak out in wildly unrealistic ways!
Video games are full of fun physics freakouts.
It’s always a joy to watch a ragdoll physics corpse get stuck inside an object and vibrate furiously.
Destruction physics can freak out in fun ways too.
Beautiful food
Food, glorious food!
Hot turkey and sweetroll!
Beautiful, beautiful cyberfood.
Monster Hunter: WorldandFinal Fantasy XVare the games I most think of for beautiful food.
Portal’s cake was worthy of song, too.
But food doesn’t need to be high-poly raytraced gleam-o-ramas to look delicious.
Plenty of low-poly food still looks lush, 2D renderings tasty, and pixel art snacks scrumptious.
It’s all about care, love, and culinary vision.
But which is better?
But what do you think, reader dear?