Last time, you decided thatrelocatable buildings are better than slide kicks.
I often side with functionality over flash but honestly, this is gutting.
Still, this is science, and I respect the process.

What’s better: parrying projectiles or customisable horn honks?
Parrying projectiles
Never bring a knife to a gun fight, they say.
But what if it’s a really big knife?
Bullets, we all know, are useless against a skilled swordsman.
I’vebeen playing cyberpunk shooter E.Y.E.
Of course they can.
They wouldn’t be cool if they couldn’t.
I adore games employing this bit of daftness to make swords functional in high-tech games.
Or going low-tech, magical men like Geralt can deflect crossbow bolts in some Witcher games.
Truly masterful swordsman can even deflect projectiles back at attackers.
Customisable horn honks
I don’t have a lot of opinions on how cars should look.
Asone look at my GTA Online garage shows, the opinions I do have are probably bad.
Oh, what joy to scroll through a list of car horns!
What a treat to honk honk after honk!
I enjoy discovering serious, macho honks.
I enjoy silly honks.
I especially enjoy musical honks (can’t resist a bit of La Cucuracha or Colonel Bogey).
All my GTA Online cars, of course, have clown horn honks.
But which is better?
For me, it’s parrying projectiles, hands down.
Keep your hands and your sword up or they’ll get you.
But what do you say, reader dear?