I trust we will never hear of this again.

Alas, I must respond to serious allegations.

How are we meant to decide between two completely unrelated things?"

The character respec interface in Baldur’s Gate 3.

I’m failing you all.

Alright, let’s find out.

What’s better: instant-death bottomless pits, or being able to reroll your build?

Black.

Instant-death bottomless pits

The death hole is a clumsy tool, some might think.

An improbable punitive pit the level designer created simply to kill you dead.

It can be a clumsy tool, it’s true, and it often is.

Many pits feel arbritrary, too.

Even worse, they can be inconsistent.

But that’s problem with how the tool is wielded.

Is it not also potentially an elegant tool?

The hole was there.

The skill test was to pass the hole.

Instant-death bottomless death pits are fun to subvert, too.Dark Soulshas a great trick with a bottomless pit.

No way around it.

you’re gonna wanna enter the Abyss.

Surely they don’t expect you to jump down into the cold, black, empty Abyss?

Just, walk off this broken staircase into darkness?

So you do it and… oh, no, yes, this is the way to go.

And it is funny when someone falls down a hole.

Rerolling your build: a game respecting your time.

And isn’t that one of the greatest gifts a game can give us?

But which is better?

This week’s two choices are, after all, by and for you.