Given how loudly people decry receiving waypoints, I’m a little surprised it was that close.
And that’s how we know we’re doing science.
This week, I ask you to choose between mastery of place and mastery of time.

What’s better: improvised environmental weapons, or skipping across a timeline flowchart?
Improvised environmental weapons
Honestly, what kind of uncool dude actually carries weapons around with them?
(The only exception is a switchblade, the one cool weapon.)

I am clearly thinking most of the allfather, Kazuma Kiryu from the Yakuza games.
With some moves he’ll even seamlessly grab and swing them mid-combo.
This fighting style will win the admiration of anyone in need of fathering.
Systems not wholly intended for violence but certainly useful for it.
It’s not an accident that you’re able to batter people with bikes.
The developers definitely wanted you to thunk mooks with traffic cones.
And let’s not forget the funniest improvised weapon: running a gunman over with your car.
Do X now and Y won’t happen later.
Miss out on Z and something terrible will happen.
Have fun saving before every crucial decision then replaying hours of game, I guess!
My friend, all of time will be yours to enjoy.
I cannot imagine these games if you had to replay everything up to the branching point.
I wish other genres and games offered this too.
Sure, ideally I do want to experience a playthrough as a complete story I am fully submerged in.