What’s better, highlighted interactive objects or retrievable reusable ammo?
Highlighted interactive objects
Is this fruit loot?
Is this door decor?

Is this glass just trash?
Can this switch be flipped?
Is this puzzle a puzzle?
Is this tree for me?
Am I able to plug in this cable?
Does this corpse hide a goodie or is it only a body?
Is this backgammon background?
Do these taps turn?
Can I drag this bag?
Does this scooter scoot?
Should I punch this tree a bunch?
Is this button simply stuck on?
Everything works exactly as you would expect in the real world!
It’s not for every game, of course.
Uncertainty and discovery can be powerful things.
It tickles many fancies for me.
Retrievable ammo is economical.
These javelins cost me 50 silver pieces each, who can afford to throw that away?
Retrievable ammo is merciful.
Retrievable ammo is tactical.
Retrievable ammo is sentimental.
Retrievable ammo is spiteful.
I dislike you so much that I won’t even let your corpse keep the arrow.
But which is better?
Ah, what do you think, reader dear?