Last time, you decided thatcool spellcasting gestures are better than seizing control of a rolling boulder trap.
I assume you have very cool gestures to conjure a magical meteor or other big rock on command.
Maybe a dramatic dragging-down (or up) with two tensed arms and clawed hands?
What’s better: heals harming the undead, or voice chat?
There they are, lurking in the back, tending to your wounds.
Well, as clean as can be expected when they explode into showers of bone dust or rotting guts.

Either way, I dig it.
It’s a moment to cut loose, just for a bit, and become something new.
I like when games expand this logic.
A fun spot of “yes and…” with make-believe logic.
Some of my favourite social moments in games have come over voice chat too.
Hyperbolic motivational speeches inTeam Fortress 2to raise our spirits and make us laugh before the gates open.
Players masquerading as their characters.
A stranger simply saying thank you.
Friendships started with idle chitchat.
A player-turned-friend who ultimately led me to this career!
Everyone’s cries of joy at a hard-earned win.
For those who enjoy a little salt,hearing someone’s reaction to you killing them in Warzone.
Inviting all this into our ears is a terrible mistake.
I do all my chatting externally over Discord with trusted people these days.
But is it right to blame voice chat for conveying the true nature of the Internet?
But which is better?
I haven’t enabled voice chat in a game in yonks, and might never again.
And yet… Ah, what do you think?
It’s your votes that count.