Last time, you decided thata level 1 rat is better than Alone In The Dark’s jacket inventory.
The jacket only just won, and frankly I blame myself for gussying up the rat with fiction.
That jacket is unique!

What’s better: going undercover, or a really big unreal place?
Maybe only for now?
Hitman is perhaps the series which goes hardest on going undercover.

Let me fight throughvast cybernetic gardens grown by time-travelling robots.
Let me seean island of garbage.
Let me feel uncomfortable even looking atsomething gone wrong.

Let mefly spaceships through megastructures in deep space.
Let me speed throughthe bloodsoaked heart of Heaven.
Let me see very, very large places I will never see in reality.
They don’t have to worry about cover or AI pathing or objectives or even really framerates.
They can just go, “Hey isn’t this giant weird place cool?”
and I will respond, “Yes, it is, thank you very much, walking simulator.”
God, I love Destiny’s giant weird sci-fi places.
And, you know,going into guts and meatis often a really really big unreal place.
But which is better?
Myself, there is nowhere I would rather be than in a really big unreal place.