Last time, you decided thatbreech-loading grenade launchers are better than creating construction blueprints.

This week, I ask you to choose between joyous trespass and canny preparation.

What’s better: going on the roof, or one in the chamber?

A screenshot from Ubisoft’s teaser trailer for Assassin’s Creed Codename Red, showcasing a shinobi perching on a rooftop in front of a red sky.

Going on the roof

I could convince you of the tactical merits of going on the roof.

Sure, that’s all practical.

Video games are a hotbed of trespass.

Marvel heroes and Hydra goons collide on a rooftop in Marvel’s Midnight Suns

Often it’s not just allowed, not just encouraged, it’s mandatory.

And these dramatic forbidden places pale in comparison to going on the roof.

You could get in trouble if you go on the roof!

The roof is a daydream destination.

And now, now technically I can get on the roof.

But no, I couldn’t just go on the roof anytime.

You could fall off!

You could fall through!

Even worse, you could break a tile and get in so much trouble!

This is how many real guns work.

In games, it feels like a treat.

How clever of me.

How careful of me.

How deadly of me.

But which is better?

Who’s going to stop me!

But what do you think, reader dear?