An intellectual brawl between two absolute titans.

Whoever won, we’d lose.

But whoever won, we won.

An illustration of Father Christmas sitting on a giant snowball, surrounded by little children.

This week, the calendar also dictates our subject.

Giving items to other players

“It is better to give than receive,” they say.

It is, at least, very nice.

That always feels cool.

Hey, gifts can be fun for everyone, and sometimes that involves jamming your Ogryn full of spacehormones.

I like the extremely rare occasion of being flush in Counter-Strike and buying a nice gun for my mate.

I just like giving people stuff.

Especially when their gift is a grenade lobbied into your hidey hole.

It’s more than free, it’s taking a resource off them.

But it does cost you other resources: time, attention, and vulnerability.

Two seconds spent grabbing and throwing the grenade are two seconds that could be spent shooting faces.

And, you know, it is a grenade, and could go off in your hand.

The only thing better than a powerful freebie is a powerful freebie with the opportunity for spectacular hubris.

But which is better?

But what do you think, reader dear?