Now our hunt for the best thing resumes, with a choice between rill rill and cold steel.
What’s better: calling found phone numbers or giant swords?
And if it is a good game, it will have conversations and messages waiting for me.

Grand Theft Autogames often have numbers you’re free to dial on signs, posters, and adverts.
Or be greeted by the screeching of a fax machine or dialup modem.
Maybe hold music, or an answerphone message.

I know I’ve done this in many more games but I’m straining to remember examples.
Giant swords
Given a choice of swords, I will gravitate towards the biggest on offer.
Give me that claymore, that zweihander, that ōdachi, that Moonlight Greatsword.

It’s a simple supposition: if a sword is cool, a massive sword must be massively cool.
I like slow giant swords offering which run on risk/reward calculations.
It’s especially daft when you get strong enough to one-hand and even dual-wield these swords.

I like the silliness of fast giant swords that sweep with elegance and great reach.
FromSoftware also gave us the fantastic Hand OfMaleniainElden Ring, with its dancing moveset.
Sure, why not?
It’s not real, go wild!
And I like my numbers like I like my swords: giant.
But which is better?
I must sit this week out and let you decide.
What do you say?