This week, I ask you to pick between risky destruction and precise construction.

What’s better: breech-loading grenade launchers, or creating construction blueprints?

If I nail this shot, you will burst.

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If not, oh god, what do I do for the next whole second.

Or worse, where might that grenade bounce to?

If a game offers me one, I’m using it.

A blurry screenshot of reloading a breech-loading grenade launcher in GTA Online.

Ploompf kaboom kruck kshlick chak.

I also really likedFar Cry 2’s M79, sticking with it despite unlocking the fancier drum-loaded launcher.

But hell, I like them all.

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Ultimately, I like creating problems for myself.

And heaven help me if I miscalculate the arc and a grenade falls far, far too short.

Breech-loading grenade launchers also have some of the best weapon sounds in video games.

Honestly I might enter some individual games' sounds as future potential best things.

Creating construction blueprints

Build something.

They help a game expand its scope.

you could better see a forest when you’re not individually rotating trees.

But which is better?

I’m always glad to find a game has blueprints.

But what do you think, reader dear?