We’re blowing up entire genres of video game, but at least we won’t be alone.
What’s better: boss battles as skill checks, or secrets behind waterfalls?
It’s a great obstacle with a great payoff: awareness that I am adequate.

I like dialogue boss battles too, those which are about picking your words rather than straightforward stat checks.
but you’ll find similar hurdles in everything from racing games and roguelikelikes to management sims and puzzlers.
I just like when I finally feel good enough in a game.
But are you not disappointed every time you check behind a waterfall and don’t find anything?
Treasure would be nice.
A gem, maybe.
A treasure chest would be fantastic.
Even an ammo pack is good.
Oh man I’d love to find a cave!
A cave with treasure in it?
A cave with a person in it?!
A cave with a person who wants to give me treasure?!?
I’d settle for a nice plant.
I’d settle for some good moss.
I’d settle for an interesting rock, a good erosion pattern.
But if you could have a legendary lost sword waiting for me, I’d be much obliged.
I swim in rivers often, and particularly enjoy places with roaring falls and tumbling linns.
I always half-expect treasure.
I have never found a gem, only lost flip-flops and tossed Bucky bottles.
But one day, surely…!
But which is better?
Has to be those skill check bosses for me.
How about you, reader dear?