Last time, you decided thattime loops are better than resuming interrupted reloads.
My deepest apologies to everyone who has trusted me to conduct this research with great rigour.
I must do better.

What’s better: dark darkness, or bioluminescence?
Deep-sea horrors with light-up lures.
Fireflies flitting about with bright bottoms to attract mates.Ocean plankton pulsing bluein crashing waves.

Jack-O'-Lantern mushrooms glowing from the gills, found even in the UK.
And with genetic modification,even cats can glow.
It’s magical in reality, and it’s magical in video games.
Video games offer me bioluminescence not just at will, but on grander scales.
Forests glow in games from Trine to Ori.
Glowing grubs lurk in the depths ofHalf-Life 2: Episode 2.
Ah, go on, tell me more of your favourites.
It’s always nice when fiction make reality even more wondrous.
Oh sure it’s darker, maybe a bit murky, but it’s not dark, is it?
You’re not even at risk of eyestrain.
How thrilling to play a game where darkness is actually dark.
It is unpleasant, disorientating, and quite exciting.
Best you hurry home or reach somewhere safe before nightfall.
Most recently, I’ve enjoyed/hated the pitch-black nights of Sons OfThe Forest.
When the sun goes down, evenmy completely peaceful and unthreatening walkstake a dark turn.
I hate it, thank you for making it.
I’m still sorry thatDark Souls 2came out so much brighter than it seemed in early marketing.
But which is better?
You know what would make your dark darkness really pop, mate?
But what do you think, reader dear?