Whoops, I really must fix those hotkeys.
Next, I ask you to choose between cooly saying nothing, or being told how cool you are.
What’s better: a silent protagonist, or combat style ratings?

Without some voice actor piping up and rabbiting on, who they are is what you do.
They take the plot exactly as seriously as you do.
They are exactly as professional as you are.

I also like when games playfully lampshade my guy’s silence with jokes and interruptions.
Easy to over-do, but fun.
Though I am undecided about games needlessly coming up with convoluted plot reasons to justify my silence.

A silent protagonist protagonist can be a missed opportunity, mind.
I quite like inhabiting a character, a person with personality and opinions and an agenda.
I can like seeing the world through a character’s eyes while they’re seeing it too.
But we’re here to decide a best thing, not a flawless thing.
Combat style ratings
Deadly!
Smokin' Style!!
Smokin' Sick Style!!!
That’s howDevil May Cry 4will rate the escalating coolness of your violence.
and who knows, maybe even that Smokin' Sick Style!!!
I think the whole thing is, at minimum, Smokin'!
But wouldn’t you sometimes like to be glorious?
Because sometimes, winning isn’t enough: you want to be cool too.
It’s not only for character action games, mind.
Lots of games could encourage you to be cool.
A little Guy Fieri sitting in the corner of your screen.
But which is better?
On a conceptual level, I do like a silent protagonist.
On a practical level, oh god imagine how insufferable so many more video game protagonists would be.
Cool is cool is cool.
Give me those coolmurder ratings, c’mon.
But what do you think, reader dear?