Surprise and… not being so surprised.
Surprise that we’d accomplished such a feat, but not so much surprise in the game itself.
It was, as expected, a good co-op FPS time!

But a very familiar one.
Perhaps the gap between classes could’ve been communicated a bit more clearly through callouts.
The bonks were fantastic too, with weighty crunches and splashes of crimson to round them off.

Sticking together iseverything, and the game understands how to erode this glue.
So despite my lack of “woah!
“, Warhammer 40K: Darktide proved to be a perfectly fun time.

Just don’t go thinking this is going to shake-up to the Vermintide formula.
I reckon it’s more of an extension, if anything.