Surprise and… not being so surprised.

Surprise that we’d accomplished such a feat, but not so much surprise in the game itself.

It was, as expected, a good co-op FPS time!

Our motley crew pose in Warhammer 40,000: Darktide’s key art.

But a very familiar one.

Perhaps the gap between classes could’ve been communicated a bit more clearly through callouts.

The bonks were fantastic too, with weighty crunches and splashes of crimson to round them off.

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Sticking together iseverything, and the game understands how to erode this glue.

So despite my lack of “woah!

“, Warhammer 40K: Darktide proved to be a perfectly fun time.

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Just don’t go thinking this is going to shake-up to the Vermintide formula.

I reckon it’s more of an extension, if anything.