It won’t fix the fundamental flaws of the grimdarkLeft 4 Dead’em up but these are welcome changes.
Darktide is also adding new cosmetics to earn by playing (yeah!)
and resuming the release of new cosmetics sold for real money (yeahhh).

That second one will initially be locked behind a community challenge, requiring players to collectively complete 1,400,000 missions.
That sounds high but I assume developers Fatshark have calculated it’s achievable within a reasonable timeframe.
To help hit that dizzying goal, playing on higher difficulty levels will count as more completions.

A new enemy is in too, the Chaos Spawn.
But a version of the press release made public after the stream had cut both mentions of crossplay.
NeitherFatshark’s announcementnortheir devblog postmention crossplay either.

A last-minute change of plans?
A fumbled attempt to make the feature a surprise?
Either way, crossplay is overdue.
Honestly it’s daft that Darktide launched without crossplay.
“We acknowledged it, went through community feedback, and changed our approach to servicing the game.
And we’re not stopping.
Our latest drop, Rejects Unite, adds even more new content for everyone to sink their teeth into.
I couldn’t be prouder of what the team has achieved thus far.
And there’s more to come soon.”
See ourWarhammer 40,000: Darktide reviewfor more on the good and the bad.
Darktide has a 30% discounton Steamright now, making it 23.09/27.99/$27.99 until the 8th of June.
And it’s still available on PC Game Pass.