Day one in the Narion system
I am currently juggling two playthroughs ofStarfieldwith very different aims.
Yes, we’re going to visit every planet in Starfield.
Or at least as many as possible before I lose every single one of my marbles.

And hey, planets look kinda like marbles!
Strap in, spacefarers.
Let’s put this proc gen through its paces.

But we can do a bunch of them, and get a real sampler of Bethesda space flavour.
But there are some things to know.
‘Eclipse’ wasn’t accounted for, so we don’t get that human touch.

But you will seesomeof the same things as me.
Nevertheless, I was pleasantly surprised!
Our journey begins in the Narion System, where you begin the game on a moon called Vectera.

The majority of theplanets are grey, varying to green and brown.
We were prepared for this.
Planets that support life require me to run about scanning a lot more.

There’ll usually be a ground-scuttler and a big crab-like thing.
Many of the lifeless, oxygen-starved planets remind me of home (Swindon).
Planets that support abundant life are rare, but they have more to them than I expected.

There were rose bushes, even.
Which when you think about it is a bit weird, but nevermind.
They’re usually caves or semi-abandoned buildings with some enemies wandering about.

Sometimes though, you’ll find a weird geographical feature.
Above it’s possible for you to see one with loads of weird white and brown rock formations.
There was a wounded scientist in it and he asked me to help him back to his ship.

I haven’t gone to it though.
I may have just kidnapped him.
I know they’re hallucinogenic because a tooltip told me that they’re mind-altering.

It was a cool moon!
But this is only Turbo Eclipse’s first day.





