Its very minimalistic roguelike style captured players looking for something casual, but still engrossing.
You pick one of several characters and move them around the screen as they auto-attack.
On death you unlock new weapons and characters by spending coins gained in battle.

He mentions being fascinated with one particular feature of the Ultima series: objects persistence in the world.
Even after walking away, the player could always go back and collect them.
So, in 2010 he decided to move to London to find a job in the gaming industry.

Unfortunately, it still proved quite difficult.
I remember one recruiter even went as far as laughing in my face during an interview, he remembers.
He mentions bothDynasty WarriorsandBayonettato me, especially for the way they communicate feedback to the player.

Playing with a slot machine is about pressing a button and waiting to see if Ive won something.
“I was looking for a similar balance for Vampire Survivors.
Ive read many reviews of the game,” he says.

Galante himself gave up on it pretty quickly, moving the development to PC.
But still the game was barely noticed - up until January 2022, when streamerSplattercatstarted playing it.
Since then, the game has grown in popularity exponentially.

This almost overnight success of Vampire Survivors changed Galantes plans and life completely.
Since then, he has been working full time on Survivors to add new features and fix balancing issues.
What about Galantes plans for his post-Survivors future?
