The remaining workers are “transitioning to other roles within Ubisoft.”

Anything players have bought in the last 30 days will also be refunded.

I’ll add it tothe list.

A character holds out their hands as a green light envelops them in Tom Clancy’s XDefiant

“Developing Games-as-a-Service experiences remains a pillar of our strategy,” says de Waubert.

None of that will be much comfort to the people who are out of work, I imagine.

Although it is possible this is not a surprise either.

Players from different factions in XDefiant line up side-by-side and aim off-screen.

“No, the game is absolutely not dying,” said Rubin just months ago.

“We know there are things we need to improve… but the game is doing well.

We just want it to do better.

And we do that by addressing the concerns of our community which has always been the plan.

That has not proven to be the case.

Ubisoft’s support of the game - and its workers - lasted just over six months.

But you might get the gist fromthis Kotaku reportor see the update usingthe Wayback machine.

It’s not impossible to imagine improvements and redesigns might have seen the shooter eventually prosper.

As Ubisoft themselves remind us, they have done it before with Rainbow Six Siege and For Honor.

But it appears Ubisoft management no longer hope for such turnarounds.

The result is clear: nearly 300 people now have to find new jobs.