But its also largely accurate.

Its golf, sort of, but fast, demanding, and often unpredictable.

You dont even have to wear silly trousers while playing it, but thats just my personal choice.

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There are ramps, twists, turns, and plenty of obstacles.

This game has made me hate trees.

At least trees and track boundaries are the only things to slow you down, right?

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Sand and grass will slow both you and your ball, and then there are the rockets.

Oh, didnt I mention the rockets?

There are three types of pickup on the track: boost refills, rockets, and shields.

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Pick up a rocket, and itll automatically start targeting anybody in front of you.

Youre only taken out for a few seconds, but a few seconds can make all the difference here.

Its hard to judge realism on things like this, but the physics certainlyfeelright if nothing else.

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Equally, a win will have been well-earned, so youll want to try and replicate it.

These are abilities, either passive or assigned to a button with a cooldown, unlocked through play.

Each car can hold two, and some have a huge effect on gameplay.

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One with obvious appeal makes your ball bigger (oo-er missus, etc) and therefore easier to hit.

Another will make your car do a flip, giving it a speed boost.

An excellent ability for otherwise impossible steep-angled shots.

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My car currently has two egg-laden frying pans on the front, and I love it for that alone.

The latter is how Ive been playing, because honestly?

I dont think Ive had this much fun with an online game for quite a while.

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