So, as I say, that 100th lord is a big milestone.

“And that’s the kind of cycle that we built.

And now it’s: how can we fill that?

Golgfag Maneater opens a big chest of gold in the trailer for Total War: Warhammer III Omens Of Destruction.

How can we make use of that space?

For Aldridge, newOgrelord Golgfag Maneater stands out as a personal favourite for this very reason.

you’ve got the option to double cross people.

Cover image for YouTube video

Youre a proper mercenary out there.

So I think hes the star of the show.”

“Narrative is a really interesting one,” says Aldridge.

A big orc on a big boar in Total War Warhammer 3.

Theres narrative in the lore, but people create their own narrative as they play our game.

So it’s trying to strike that right balance.

It’s instantly recognizable for fans of the lore.

Khorne fights the lizardmen in Total War: Warhammer 3.

But it still made for interesting gameplay, and I think that’s still where we sit now."

I think it would be a combination of the two.

So Im curious about which other elements of the Total War framework have affected the design journey.

Everyone had spears and arrows and all the rest of it.

“On the other side, people like different things about our games.

You see that now with the regular hot fixes and patches that we’re putting out there.

“I think there’s been a lot of positive change,” Aldridge says.

“But you know, we’re still very much on a journey with our community.

We want to ensure that they’re valuable and meaningful experiences.

We know the jobs not done.

“So yeah, there’s good energy.

We are all fans, so it’s lovely to see people getting excited about it and playing it.

But we also welcome the criticism as well, where things aren’t quite right.

you could have now a savage orc leading an army other than Wurrzag.

you’re free to have Golgfag supplemented by a roster of different maneater units and the like.

So that’s been the big one to follow.”

His efforts havent gone unnoticed.

“I do like seeing them.

I will check in from time to time.

So, yeah, it’s lovely, to see that.

There’s lots of characters, lots of creatures, lots of things that we still haven’t done.

So keep dreaming it, and maybe one day we will get there for you.”