They are utterly maddening, and the antithesis of everything Tomb Raider stands for.

Go and play Crystal Dynamics’morerecenttrilogyfrom 2013 instead, or better yet, 2008’s excellent and underratedTomb Raider Underworld.

You’ll have a much better time, I promise.

An angry Lara Croft holds up two guns next to a dead wolf in a cave in the original Tomb Raider

Not only was she easier to move about, but it drastically reduced the margin for error.

That’s partly because the 90s Tomb Raiders are really games about invisible grids.

With tank controls, this process all feels very familiar.

Lara swims in a lake while a tiger prowls the perimeter in a forest in Tomb Raider 2

Press jump and forward and Lara will spring forth, back straight, arms swinging and knees lightly bent.

Press back and she’ll backflip and somersault behind.

Attempt these moves with the modern controls, however, and… they just… don’t work.

Lara stands on a giant crash mat inside her music room in the original Tomb Raider

I thought I was going mad.

Was I not pressing the right combination of buttons?

That wasn’t even the half of it.

Lara stands at the edge of a vault box in a large ballroom in the original Tomb Raider

But once again, tapping back with the modern control scheme merely turns Lara around.

It was only when I was fighting a tiger in Tomb Raider 2 that I blundered into the solution.

I couldn’t believe it!

Lara Croft stands in a room of platforms all at different heights in the original Tomb Raider

The same held true for attempting a side somersault and backflip, too.

Magnificent work, everyone.

A very slow clap to all involved.

A comparison between the new and old visuals of Tomb Raider 1-3 Remastered Trilogy, featuring Lara standing in front of a nook made out of skulls

I will persist with this remaster trilogy, but man alive, what a bumbled execution.

But booting up Underworld this week put old and new Tomb Raider into quite stark perspective for me.

Underworld’s Lara isn’t someone who needs a run-up to do big jumps.

Lara stands in front of a temple inside a cave in the original Tomb Raider

But its broken modern controls are very much not a personal preference thing.

I kid you not.

Lara stands in front of a temple inside a cave in the original Tomb Raider, with fancier updated graphics