The full thing is below:
I knocked on Robert Altman’s door.
“Got a few minutes?”
It was early 2013, we were developing Fallout 4, and Skyrim was still enjoying enormous success.

I was there to pitch him on our next game.
It would delve into creation and the search for our place in the universe (slight twinkle).
You would explore the galaxy in ways only video games can do.
And it would be called - Starfield.
(Smile)
“Sounds fantastic.”
Robert would be the very first to believe in us, no matter the situation.
The core development from 2020 to 2023 saw enormous changes in our lives.
A global pandemic, Robert’s passing, and becoming part of Xbox.
It’s incredible to be at the moment where Starfield is finally launching this week.
It only exists because everyone else believed as well.
We’ve been supported for decades by everyone at ZeniMax, all doing their best work yet.
And of course, there is Phil Spencer.
His support of every game and every player has been unwavering and fierce.
Joining Xbox brought us closer to so many we had worked with for over 20 years.
This support came from the entire Xbox leadership team and all areas of publishing and dev support.
Special thanks to the magicians at ATG whose spells and incantations helped make this our best performing game.
Most importantly, is the team I work with at Bethesda Game Studios.
It’s an incredible blessing to be surrounded by so many talented and inspirational people every day.
Moments like this make you reflect back.
I could not be prouder of their continued dedication to create something truly special.
Lastly, a huge thanks to all of you within the Xbox and Bethesda family.
Your enthusiasm and encouragement have meant the world to us.
And as we come to the end of this chapter, we pass it along to you.
We hope you get a chance to play, and that your journey is as rewarding as ours.