That’s pretty much it.
It’s part idle game, partVampire Survivors, and it’s out now.
you’re able to’t steer, beyond obeying gravity and angling a bounce off the planet’s surface.

Progress is slow, then you explode.
After death, you could take your meagre haul and unlock some upgrades in a small skill tree.
Then you could increase damage output from the drill and reduce fuel consumption, making each expedition more profitable.

After each explosion, progress gets faster.
Each unlock and maxed-out node causes the branches of the skill tree to grow outward.
Your humble beginnings provide a strong contrast for how powerful you rapidly become.
This is the Vampire Survivors of it all.
It’s this spectacle that is keeping me playing.
There is nothing challenging about overcoming each new planet.
Even the mining expeditions can become an idle game of sorts.
Despite enjoying myself with it, there is some part of me that wants to condemn To The Core.
There’s nothing nutritious about it, it’s pure sugar.
Yet philosophically, I don’t believe in guilty pleasures, only pleasure.
To The Core is a pleasure.
It’s Jupiter Ascending toV: Rings Of Saturn’s 2001: A Space Odyssey.
With a 30% launch discount, it’s currently 4.68/5.45/$5.59on Steam.