Gunlocked is a vertical-scrolling shmup in the classic arcade style, not a bullet hell.
In Gunlocked’s initial early access state, a winning run is 15-20 minutes.
I played Gunlocked when it first launched into early access in April, and it was fine.

Too often I was dragging my spaceheels through asteroid fields with slow single-target attacks.
While it showed promise, I wasn’t sure it would realise it.
This changed witha new updateyesterday.

Now I’m bouncing burning beams all over, clearing the screen while dancing through colourful chaos.
Yes, this is what I’m looking for.
I still feel runs start too slow and meek.

And bad luck with the random level-up offerings can foist a bad or boring run upon you.
And extras zones and weapons will be most welcome.
But I’ve now seen a glimpse of Gunlocked’s direction and I’m well up for it.
Gunlocked is available nowon Steam Early Accessfor 2.89/3.29/$3.99.