There are some notable differences between the two Mon games, though.

Thats another difference: battles always take place in teams and are usually never 1-1 scraps.

Thankfully, the games interface signals which creatures are strong/weak against which enemies.

Two creatures on the left fight against four creatures on the right side of the screen in a screenshot from Kādomon: Hyper Auto Battlers

The whole affair feels like a babys first roguelike in the same way that Pokemon is a babys firstRPG.

Cover image for YouTube video