in a tone thatcouldhave been neutral but equallycouldhave been a damning indictment of your character.

Im being slightly facetious here, of course.

Again: Nightdive have delivered a fantastic remaster.

A big ol' thing in The Thing: Remastered. It’s on fire, which is good. But it’s still alive, which is bad.

Full of live crabs covered in rotting meat.

And youre the janitor.

And youre not allowed to leave until youve cleaned all the crabs.

Finding the corpse of a colleague in The Thing: Remastered

With a malfunctioning electric toothbrush.

In short: Its an interesting game!

It starts very strong, though.

Your squad of mates feat. John Carpenter in The Thing: Remastered.

You play as Captain J.F.

when he asks what a noise was, he asks it with his entire ass.

Even if you watched it last week.

A monster seen through a security camera in The Thing: Remastered.

Go watch The Thing again.

Youll hijack security cameras to reveal door codes and occasionally do a turret section.

meter drains and you start taking health damage.

Each squad member has a specialisation, a health bar, and a trust meter.

Medics heals your squad, engineers can fix tricky fuse boxes, and so on.

So, early on, you walk slowly through corridors and dimly-lit research stations.

You take care to keep everyone stocked on ammo and to not accidentally shoot anyone.

It feels slow, deliberate, and atmospheric.

But it’s fine.

We have like, 10 billion shotgun shells.

Occasionally, things get interesting in terms of stage design.

Which, to make clear once again, is absolutely no shade to Nightdive.

The Thing stays interesting in its foibles even when its nowhere close to entertaining.

And, on balance, I dont regret my time with it.