Fight a monster with too many limbs in epic RPGElden Ring!
If you’ve ever played a Souls game, you’ll be in familiar territory.
The beauty of Elden Ring is the freedom to just explore and get into trouble.

The map, wonderfully bereft of icons and map markers, steadily unfolds over time.
Make no mistake: The world of The Lands Between is postiively gigantic.
And everything you could see, you’ll eventually reach.

The game also has a rather twisted sense of humour, and likes to play tricks on you.
Some advice for any new player:maybedon’t open that underground chest in the Dragon-Burnt Ruins.
It’s that kind of playfulness which makes The Lands Between such a joy to explore.

Set off in any direction, and you truly don’t know what you’ll find.
The game will always manage to surprise you in some way.
Sometimes in very big ways.

Liam:As far as I’m concerned, LimgraveisElden Ring.
So I just hopped back to Limgrave as soon as I could.
Limgrave is Elden Ring in minature.

Everything the game has to offer is right there, tucked away in seaside cliffs and behind crumbling walls.
A large dribbly rat boy?
Stoic knight with a spear?
Weird guy with terrible posture and a sinister laugh?
Check, check, check.
I may not have gotten very far with Elden Ring, but Limgrave alone is a game in itself.

A pretty good one.
When it isn’t stomping on my head with its minging troll feet or whatever.
Ed:Alice O’s thoughts sit closest to mine.

Elden Ring is a special thing but oh my god is it an exhausting thing.
Still, the density and scope of its open world is something to behold.
Hayden:Ive had two very different experiences with Elden Ring.

Such is the way of guidestown.
No matter how I chose to play, it managed to exceed my expectations.
Perhaps most importantly, it still somehow leaves me wanting more.
I show them my cool new sword, and they smack me with a cane.
Very normal friend things.
Or maybe I just have Stockholm syndrome.
I have felt more free to explore and try things.
But what a five hours they’ve been so far.
That’s kind of the process with Elden Ring though.
You are beaten into harder shape by adversity.
You just have to keep going back.
The one-inch punch of video games.