The line’s dead
On the eighteenth day of our Advent Calendar you find yourself curiously, suddenly alone.
A fog rolled through town and suddenly everyone has disappeared.
Lot of dead people clogging up the lines inGhostwire: Tokyo!

Ghostwire: Tokyo, however, has been a shining exception.
And by shining, I of course mean eerie and rain-soaked.
I could spend hours poking around its glowing streets, strewn with the clothes of its vanished citizens.

Theres busywork, sure, but its sufficiently spiced up by the richness of Japanese folklore.
Wait, no, hang on.
Rebecca:Ghostwire: Tokyo isn’t a scary game, but it is a spooky game.

It’s an important distinction.
Nor heads, even.
Best shoot them with my elementally-infused finger guns instead then.

(Spoiler: it’s ghosts.)