The feature unlocks in the standard version after you’ve completed a full play through.
It’s an interactive story you control with split-second decisions and quick time events; it ismostlyplot.
Suddenly: car trouble!

If you don’t open a door right at the start, could this affect things later?
How will things change if you’re mean to Ted Raimi’s weirdo cop character Travis?
It gives you more room to concentrate on remembering that you forgot that one crucial thing two hours ago.

This is still a hefty time investment, though.
It’s also not actually that frightening, if I’m honest.
Instead, it goes more for “tense and thrilling” even at its most hightened moments.


