Yes, it’s lovely to look at.

Yes, hopping out of a storybook and making friends with an illustration on a coffee mug is cool.

And yes, everyone can have a mildly fun time with its puzzles and fights.

Jot, Violet, and Thrash skip through sunny meadows in The Plucky Squire.

But that’s the problem: who is everyone?

At first I thought, “This game is for young kids and that’s fine!

“, given its relative simplicity.

Humgrump portals a goblin into the 3D realm in The Plucky Squire.

Then I hit some puzzles and thought, “Ain’t no kid figuring this out”.

Then it hit me.

Presentation, though, isn’t everything.

Fighting some baddies in The Plucky Squire.

Cheers, I guess?

Story aside, early on your adventure is confined to the pages of your storybook.

Combine this ability with that page-flipper and you’ve got a recipe for some interesting stuff!

Tilting the right page in The Plucky Squire.

Clever, isn’t it?

These are, essentially, structures built by the mysterious kid.

These involve some platforming and some light puzzling, as you use blocks as booster pads for traversal.

Doing some 2D to 3D problem solving in The Plucky Squire.

Still, these are somewhat balanced out by bespoke bits that’ll have Jot partake in some off-piste activities.

Like battling an elven archer inside her domain: a legally distinct Magic The Gathering card.

The fight against the elven archer is turn-based (cool!

The Plucky Squire stands in the 3D realm, as a sentient backpack tells him there’s an intergalactic war going on in a mug.

), but it’s entirely on rails (…oh).

The bullet hell arcadey bit?

Yeah, it’smiddlingand nothing more than it needs to be.

Fighting an elven archer inside her own trading card domain in The Plucky Squire.

Unfortunately, this isn’t the case.

This means that, yes, you and/or your kid might be less overwhelmed while playing - a positive.

Yet, it also strips a lot of the organic puzzle-solving or creativity out of each solution.

Grabbing a word from the 3D realm and transitioning it into the 2D realm in The Plucky Squire.

Nope, didn’t work.

Instead I’d overlooked a different bit with a box I could use to activate another plate.

I thought my solution was better!

Or simply because I didn’t trust the game’s cues.

Its energy is great and upbeat and lovely - a perfect balm in the face of today’s horribleness.

The combat is fine, the platforming is fine, mostly everything feels justfine.

Scratch away the ink and I don’t think there’s much beneath The Plucky Squire, sadly.