But its also a comparison that falls short in plenty of other ways.
Your journey begins with an interview.
Not only that, but the captain is missing and you’re hundreds of miles from civilisation.

Cool, cool, cool, no problem at all.
Its a mission that feels doomed from the start.
The fate of this ship was sealed as soon as it left the dock.

Like with your standard survival sim, careful resourcemanagementis the only way youre going to see land again.
Whos succumbed to frostbite because you sent them out to hunt when they were already freezing cold?
Whos now malnourished because you wanted to cut down on rations to save food?

Well, well, well, if it isnt the consequences of my own actions.
The best comparison would be Stoics Viking RPGThe Banner Saga.
Forming relationships with your crew is incredibly important.

Piss them off, though, and they’ll lose loyalty.
Low and behold, his loyalty drops.
Just like with food and fuel, if that reaches zero its game over.

Its terrible, but its true!
But I still wound up liking him.
Its emotional blackmail, I tell you!

Theyre gloriously dramatic, but also total game-enders if youre not prepared.
Hopefully, these are issues that can be fixed with a quick patch, but they’re annoying nonetheless.
I almost wept when my number of coal bags kept dipping from nine to six.

With those bugs squashed, The Pale Beyond would be a stonking survival game.
I think it’s going to take me a while, though.

