We’re not going to talk about any of that hoity-toity quantum wheeling-and-dealing in this piece, however.
11 bit aren’t known for making stuff like Gears Of War.
There are crafting and building menus to wrangle with, and resource counters to stay on top of.

Again, it puts me in mind of third-person narrative games rather more than Frostpunk.
Predictably, 11 bit aren’t sure yet.
“More games like this?”

lead designer Rafal Wlosek told me following the event.
“We’ve never thought about it that way.
They pick scenarios and concepts and work out which mechanics might support them.

So you go back to base.
And it creates a loop.”
Look out for more about The Alters, and indeed Frostpunk 2, in the coming weeks.