But that was all self defence and we’re not here to cause trouble.
We just… have a lot going on okay.
The Pegasus Expeditionis one of my favourite kinds of game.

You’re leading a 4X-ish effort to establish a power base in an unfamiliar galaxy.
But you’re not doing it to conquer everyone or win victory points.
You’re doing it so it’s possible for you to go back home and save Earth from annihilation.

Treating this as a strategy game foremost, especially a 4X, would lead to disappointment.
Objectives can’t really be ignored, pushing you in specific directions whether you want to or not.
It’s not long before youbecomethe hostile aliens who are killing everyone, of course.

There are people already here, and you need their planets.
You’re absolutely united by necessity… but for how long?
It’s about fleet composition and research and where and when you strike rather than specifically directing ship movements.

It has its flaws.
The UI takes some getting used to, and has a few sloppy oversights.