But what is this, a survival game forelves?

And besides, like I said, it’s rather sweet.

This setting allows for some genuine ‘ooh!’

Two Dwarves look up at a statue of a Dwarf in The Lord Of The Rings: Return To Moria

reveals and properly great environmental storytelling.

Some rooms or statues have the remains of barricades studded with arrows, indicating a desperate last stand.

Later: orcs, but pinkish daywalker types.

The dwarf character creator in The Lord Of The Rings: Return To Moria

Enemy proximity stops you from sleeping, so it gets a bit ‘KEEP IT DOWN OUT THERE!’

You see how so much of this game passively makes you roleplay as a dwarf?

The light of your home fires is so comforting and cheerful.

Looking at an abandoned town street in The Lord Of The Rings: Return To Moria

I’m unclear as to how, exactly, they impacted me while I was stomping around.

But maybe some larger things.

Like I said: it’s slower, methodical, and sometimes the rate of progress is frustrating.

Looking into the deep mines in The Lord Of The Rings: Return To Moria

But it’s so sweet!

The inventory in The Lord Of The Rings: Return To Moria (full of rocks and tools and so on)