But with that extra fire damage he receives, it’s just a little too much all at once.
He gets knocked down, and the tide of battle quickly goes south.
In truth, I played no part in this downfall.

He certainly had his work cut out for him.
These Lamplighters aren’t your ordinary batch of heroes, however.
So far, soXCOM-like.

“You’ll make mistakes, kind of recover and play through the tactical stuff,” he says.
“Our stealth gameplay is more like the opening gambit.”
The size and pop in of an enemy group is only one part of the puzzle, though.

Or they might become cowards.
They all have gameplay effects, and they’re pretty bad.
Do you want to go out there and stand in the open and take good shots?

Or do you just have to carry that character through to the next mission?"
And even when she misses, the enemy’s stress meter still creeps a little bit higher.
But here Rogers has also given him a special tarot card that lets him heal even further.

This opens up a stress break for one of them, and Rogers' eyes light up.
He lets rips with Anna’s SMG, but the numbers just aren’t in his favour.
“We’re doing great.

This is going to be fine,” Rogers says frantically.
Gitelman suggests possessing the magister, but once again Rogers is too far away right now.
“If I wait a turn, I’m not sure I’m going to get another one!”

These are known as Scions, and you’ll encounter them multiple times throughout the game.
“When they come back, they’ll be stronger,” says Rogers.
For now, though, I leave Rogers and Gitelman to duel over their one dollar bet.

