Core Design managed the same thing with the originalTomb Raiderback in 1996, too.
Nobody really talks about it now, while the Mario story endures.
Both games were are still, after a quarter of a century the Platonic ideal of their characters.

And they had bloody good swimming sections.
Lara Crofts debut is so obviously a swimulator disguised as an action-adventure platformer.
Tomb Raider is the opposite of todays open-worlds.

It doesnt matter because the swimming is so atmospheric and feels so satisfying in action.

