Core Design managed the same thing with the originalTomb Raiderback in 1996, too.

Nobody really talks about it now, while the Mario story endures.

Both games were are still, after a quarter of a century the Platonic ideal of their characters.

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And they had bloody good swimming sections.

Lara Crofts debut is so obviously a swimulator disguised as an action-adventure platformer.

Tomb Raider is the opposite of todays open-worlds.

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It doesnt matter because the swimming is so atmospheric and feels so satisfying in action.

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