It has one key weakness

The android is unresponsive, standing frozen mid-step with one foot off the ground.

Instead of humans, I find the lifeless robot.

Its easy to become absorbed in The Invincible.

Looking at a cutesy robot in The Invincible.

The vignettes give you greater context to the lives of the crew whose fate you discover one by one.

Theres a blunt physicality to almost everything you do.

Each cell is shown as a graphic novel-style rendering of the action.

A beautiful desert vista from The Invincible.

All of it hinted at the story, but none needed to be activated to progress.

I searched the room repeatedly, feeling increasingly stupid as my search continued.

Frustrations can also seep into how you might handle objects.

A buggy sits alongside a massive spacepod buried in the sand in The Invincible.

This is worse when most interactions are more basic than you anticipate.

A less forgivable clumsiness lies in The Invincibles story.

This review was based on a review build of the game provided by developers 11 bit studios.

A stern captain and his little robot face you in The Invincible.

Holding up a map in The Invincible.