But its been under development for five years, and by Hammurabis majestic beard does it show.

And of course I am, to some extent, because thats just how liking things works.

Little mesopotamians; hello mates.

A man yells while holding a spear toward an advanced walled settlement in The Fertile Crescent

Can you… yes, you’re able to build a town centre.

Oop, no population space… lets stick a house there.

Hello, scout: can I right click you around the mini-map?

Cover image for YouTube video

This is a lot like Age of Empires, isnt it?

Which reminds me… shit!

Ive not queued up any new villagers yet!

A group of buildings and farms on a grassy plain in The Fertile Crescent

Why isnt it here?

Wheres… plopping sound… Good lord, theyregeniuses.

The town centre, my friend, queued and produced a villager all by itself.

A small settlement in a grassy and sandy plain in The Fertile Crescent

Because in a game thats built on the play-procedural chassis of AoE, its genuinely game-changing.

Heres a bit of competitive AoE2 wisdom in a nutshell, to contextualise.

It goes further than the villager automation thing, obviously.

Warriors trek across a sandy landscape in The Fertile Crescent

And as silly as it sounds, thats real innovation in the world of real-time strategy.

TFC manages, by and large, to avoid this.

The clue, I suppose, is in the name of the game.

Archers hunt animals in a forest in The Fertile Crescent

The Fertile Crescent is, overwhelmingly, about the production and consumption of food.

Usually, the historical theming behind a strategy game is precisely that: theming.

Atmospheric set-dressing, from which the mechanics of the actual game are completely divorced.

TFC models this in a way that sounds extremely simple on paper.

But the more villagers you have, the more food is needed.

As I said at the top, you definitely shouldnt expect a vast amount of feature breadth from TFC.

Multiplayer, however, is a different story.

Watching any kind of a meta develop for TFC is going to be an interesting business.

I just hope things get that far.

Still, that will hopefully all change if this game gets even half the attention it deserves.