And you believe you might save her anyway.

The Thomasina of the future voiceover, however, sounds blank, drained and sad.

Evil in this game is a sick purple.

A close up of a drunk man, rendered in pixel-art, staring at the player in The Excavation Of Hob’s Barrow

Thomasina isn’t just running around bumping into spooky things at random, though.

Others are easier if you already know where fairies live, or what a horse’s favourite treat is.

There’s always a visible ladder between them.

Cover image for YouTube video

Not a bad afternoon’s work.

I think I was more impressed by how the puzzles themselves harmonise with the rest of the game.

Both you and Thomasina are first repelled by and then grow used to the locals.

A dialogue pop-up in The Excavation Of Hob’s Barrow asking whether the player should tell the truth or lie to an NPC who may not be trustworthy

You have a couple of drinks at the local.

And Thomasina starts to believe the portentous and horrible dream she had on her second night.

When the charming local lord turns up he has “I am a smiling villain!”

The main character of The Excavation Of Hob’s Barrow, Thomasina, hold’s a shard of glass from her inventory as she stands in a forest clearing next to an unwell priest

practically tattooed on his forehead.

A surprising link to Thomasina’s father is clearly extremely bad, not good.

But this is a beautifully dank, damp, gloomy folk horror.

Thomasina, the main character in The Excavation Of Hob’s Barrow, is exploring the moors. She’s looking at a rock cairn, on which a small blonde girl is standing and playing violin

There’s no way to save Thomasina.

But you’ll try, anyway.